√在线天堂中文最新版网,97se亚洲综合色区,国产成人av免费网址,国产成人av在线影院无毒,成人做爰100部片

×

procedural content generation造句

例句與造句

  1. He co-edited the first book on Procedural Content Generation for games.
  2. Previously, he was an associate professor at the Center for Computer Games Research, IT University of Copenhagen and among the founders of the procedural content generation research field.
  3. Effects are rarely stand-alone content elements anymore, and their role in programmer showcase has diminished, particularly in procedural content generation or 3D engine features than with superior visual effects.
  4. The Procedural Content Generation wiki has a few examples of the process, though they're beyond my own programming ability at the moment . talk ) 23 : 23, 28 August 2014 ( UTC)
  5. EDPCG couples player experience modelling and procedural content generation so that game content is generated in a personalised manner for affecting the experience of the player and SBPCG offers a taxonomy for the generation of game content through search.
  6. It's difficult to find procedural content generation in a sentence. 用procedural content generation造句挺難的
  7. GVGP could potentially be used to create real video game AI automatically, as well as " to test game environments, including those created automatically using procedural content generation and to find potential loopholes in the gameplay that a human player could exploit ".
  8. For example, the 96-kilobyte FPS game " . kkrieger " by Farbrausch uses procedural content generation algorithms that are quite common on today's 64K intros but largely unknown to the computer games enthusiasts and the US-based game development community.
  9. Togelius has introduced core procedural generation paradigms and frameworks for game content such as the Experience-driven Procedural Content Generation ( EDPCG ) framework and the Search-based Procedural Content Generation ( SBPCG ) paradigm which define two of the leading research trends within procedural content generation.
  10. Togelius has introduced core procedural generation paradigms and frameworks for game content such as the Experience-driven Procedural Content Generation ( EDPCG ) framework and the Search-based Procedural Content Generation ( SBPCG ) paradigm which define two of the leading research trends within procedural content generation.
  11. Togelius has introduced core procedural generation paradigms and frameworks for game content such as the Experience-driven Procedural Content Generation ( EDPCG ) framework and the Search-based Procedural Content Generation ( SBPCG ) paradigm which define two of the leading research trends within procedural content generation.

相鄰詞匯

  1. "procedural cohesion"造句
  2. "procedural conflict"造句
  3. "procedural confound"造句
  4. "procedural construct"造句
  5. "procedural content"造句
  6. "procedural control"造句
  7. "procedural death labyrinth"造句
  8. "procedural decomposition"造句
  9. "procedural default"造句
  10. "procedural defect"造句
桌面版繁體版English日本語

Copyright ? 2025 WordTech Co.